Algorithmic
Shapes
Honors College Professor Annina Ruest is a Swiss artist-technologist.
She is known for her work in new media art including software art and
electronics-based art. This semester, her class ART 4934C
Programming for Visual Art is displaying some of their projects in the
library.
Artists:
Victoria Blount, Ivan Corredera, Jessica Flynn, Halle Jonassaint, Angie Joseph,
Aaron Kent, Carlene Kwartler, Casey Politano, Vrishan Seepersad, Renee Sodeen,
Christopher Tepetitlan, Amanda Viller (in alphabetical order)
Algorithmic
Shapes are physical manifestations of computer programs. These computer
programs were written by students in ART
4934C Programming for Visual Art and then 3d-printed on a Formlabs 3d
printer.
Each
shape is a modification of a basic 3d solid such as a platonic shape, a cone,
or a cylinder. The results are abstract forms that may remind viewers of
buildings, video game characters, organic growth, or crystalline structures
etc. As abstract shapes, they are designed to trigger the imagination without
telling the viewer exactly what to think.
Here are some examples of their projects.
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